Submit your games!
I’m re-launching game featuring so if you have something coocked-up, don’t hesitate, send me the link or the swf itself. If your game is Mochi enabled please send me the link to the swf on the mochi server and spare me some bandwidth. This way your game will load faster. You only have to update the game there if you make changes. My thumbnails are 100×100. You can write to gamereclaim [at] gmail /dot/ com or just comment here.





March 10th, 2010 at 12:21 pm
Yo Game Reclaim. How do I get in touch with you? I am from Atari… want to discuss a project with you. Thx
December 31st, 2009 at 12:46 am
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August 7th, 2009 at 2:24 pm
I loved the photons game also, you had to corral the little moving photons in a
grid, I look for this game on the net often and would love to find it again.
July 17th, 2009 at 3:45 am
This game was created for game players who like to soft roleplay, killing monsters,
upgrade in levels, complete on missions, etc.
March 20th, 2009 at 4:00 pm
This game needs to be played with a webcam.
If you want you can even use the mouse, but with the webcam is more cool.
Basically you have to turn on the webcam and stand up and the laser of the tripod will destroy
everything you touch with your hands.
Be sure in your room there is enough light to make it work.
The aim of the game is to destroy all the human planes wave after wave.
During the game at the end of every wave you will be able to enhance your
Blood life and your Shield of a 20%.
Every 3 levels you will be able to duplicate the power of you laser by clicking on the laser button.
March 12th, 2009 at 7:31 pm
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January 15th, 2009 at 10:26 am
I, too, loved the Photons game. It was a grid of squares that toggled on/off.
When toggled on, the “photons”, displayed as points of randomly moving light on the game
grid, could not go into or past that particular grid square. The objective was to “corral” the
photons into a single untoggled square. You could toggle on as many squares as
necessary in order to do this. The “photon” light points moved randomly around the
grid, generally in a loose cluster, although there were often one to three that were
not as near the primary cluster as one might hope.
December 18th, 2008 at 9:12 am
Hi Marian,
I’ll look into it, only that I didn’t find any info on the game “Photons” and I don’t fully understand your description either so…could you explain it a little more? Thanks!
I am interested mainly in the game mechanics and rules of the game.
December 17th, 2008 at 2:28 pm
Hi - I don’t have a game, but I’d like to request one. You said somewhere we need
slow, soothing click games. I used to play a silly little thing called Photons on
Pogo, and then they killed it. It was a center square, blocks that clicked off and on,
and a bunch of floating Photons you had to corral on the square with the blocks. It was
neat, very relaxing. Think you could make a version of it? Thanks!
October 30th, 2008 at 11:02 am
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